Powerhouse 10/25/2022
- Sukhmeet Dhingra
- Oct 25, 2022
- 1 min read
Lookdev and Simulation adjustments, the flag simulation is accomplished with the settings, while the lighting may need work to match.

Grass test look is moving forward, a basic simulation is ready in playblast, but will need time in renders.
The goal moving forward is to get a complete simulation for the grass with the character from Mixamo acting as a passive collider in maya where the actor stands. The groom settings are complete, now is the time for simulation, and adjusting the AiStandardHair shader to be closer to a dead scene.

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