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Class 5:Powerhouse Test render of grass and Play-blast Flag sim

  • Sukhmeet Dhingra
  • Sep 26, 2022
  • 1 min read

Adjusted the model to be perfectly quads with quad draw and used constraints to keep the flag from falling in this previs flag simulation test. Unlike the grass, because the flag won't touch the ground I was able to test a simulation early on with the direction. Even though this test is in maya ncloth I am going to focus on more R&D into Houdini Vellum to have a better procedural sim, currently the main importance for the flag sim was the wind speed and direction. Other important settings is that this simcage will be simulated with a similar nucleus as the grass sim.

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Grass is not currently ready for simulation until Team Mystic goes and films the footage directly from Tybee Beach. Until then, I will be working on shading the grass to somewhat match what it will look like at Tybee.

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@Sukhmeet Dhingra 2023-2024
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